TR (Throw Ratio)
VideoThrow ratio is the relationship between a projector’s throw distance (the distance from the lens to the screen) and the screen width. It is expressed as a dimensionless ratio.
Throw Ratio = Throw Distance / Screen Width
Examples
If a projector is placed 4.5 m from a 3.0 m wide screen:
TR = 4.5 / 3.0 = 1.5
This lens has a throw ratio of 1.5:1 (or simply 1.5).
Solving for Any Variable
| Unknown | Formula |
|---|---|
| Throw distance | Distance = TR × Screen Width |
| Screen width | Width = Distance ÷ TR |
| Throw ratio | TR = Distance ÷ Width |
Use the SANE Throw Ratio Calculator to solve interactively.
Zoom Lenses
Zoom lenses specify a range of throw ratios, e.g. 1.2–1.8. The minimum ratio produces the largest image at a given distance; the maximum ratio produces the smallest.
Typical Throw Ratio Ranges
| Lens Category | Typical Range |
|---|---|
| Ultra-short throw (UST) | 0.1 – 0.4 |
| Short throw | 0.4 – 1.0 |
| Standard | 1.0 – 2.5 |
| Long throw | 2.5 – 8.0+ |
Notes for Installation
- Always verify the exact throw ratio from the manufacturer’s specification sheet for the lens you are using. Published values are nominal; actual image size may vary slightly.
- Account for lens shift range if the projector will not be centered on the screen axis.
- For screens taller than wide (portrait), the throw ratio formula still uses screen width.
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